- #CIVILIZATION VI UPDATE NEWS UPDATE#
- #CIVILIZATION VI UPDATE NEWS PATCH#
- #CIVILIZATION VI UPDATE NEWS PROFESSIONAL#
#CIVILIZATION VI UPDATE NEWS UPDATE#
This free update will be available on April 22,2021.
#CIVILIZATION VI UPDATE NEWS PATCH#
There’s also the promise of a changed Georgia as well as tweaks to other Civilizations which we’ll know once the patch notes are out. Mounties are now cheaper to build, have more power, and an additional National Park charge. Furthermore, loyalty loss from getting defeated by Mapuche is increased to 20 under normal circumstances and 40 if you’re in a Golden or Heroic Age.Ĭanada finally gets more resources on snow and tundra tiles making them more viable than other terrains. Lautaro’s combat bonus now also apply to Free cities. Additionally, cities within 9 tiles of a Mapuche city with an established governor gain +4 loyalty towards Mapuche. These bonuses are tripled in cities not founded by Mapuche a.k.a captured. Cities with established governors under the civilization now grants bonus culture, production, and experience to military units trained in the city. Completing wonders now provide a random Eureka and Inspiration from the wonder’s Era. Now let’s take a look at China, which affects both Kublai and Qin Shi Huang. Jayavarman now grants Holy Sites major adjacency bonus to rivers while retaining its original bonuses. Farms not only get bonus food next to aqueducts but also faith when adjacent to holy sites. Cities with Aqueducts now provide bonus faith per population as well as amenities. Then cities outside of Spain’s home contintent now receive increased production and a free builder when founded. These numbers are tripled when trading between multiple continents. Trade routes now also provide additional gold, faith, and production. The civ now has the opportunity to create Fleets and Armadas as soon as they unlock Mercantilism. First up is the Naval heavy civilization Spain. Let’s take a look at these civilization changes shall we.
#CIVILIZATION VI UPDATE NEWS PROFESSIONAL#
The team dropped the tech requirements for seven techs and civics, including Professional Sports, Capitalism, Industrialization, Refining, Electricity, Advanced Flight and Advanced Ballistics.Īdditionally, there is a host of smaller changes, like melee units getting smaller bonuses when beating anti-cavalry units.Here are the following changes and additions to Civilization VI for April 2021: Also tweaked were the various population requirements and adjacency bonuses. Firaxis specifically mentioned updates to the leylines and secret societies, as well as preventing Byzantium from receiving free cavalry from preexisting buildings in captured cities.Ĭivilization VI: Gathering Storm is getting an expansion-specific balance pass, starting with the changes to the number of great people points granted by different policies. You can choose which City States to include, so it might not be wise to make your future vassals be proficient in those things where your royal highness sucks.ĭecember's update also brings a number of balancing changes for all the Civilization VI content that launched in 2020. Civilization VI's November update has been a massive one, what with it adding the Babylon Pack and Heroes and Legends mode, so December's update may not sound as grand.įirst up is the City State Picker, which will let players tailor their in-game experience a bit better and potentially even control some of the game's difficulty.